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Paths of Perception

Paths of Perception

A VR project exploring attention to detail in a mystical environment. Your spirit guides will help you; are you perceptive enough to pass the test?

-Unity -C# -Rhinoceros 3D -Audacity


Video demonstration of the project. (Sadly the audio was copyright claimed in the US and the project was done outside the US, so the video is muted.)




Behind the Scenes

This project was a collaborative project between Maria Paula Calderon and I.

The user is suddenly thrusted into a mystical Japanese graveyard, surrounded by the many headstones. The user has to remain stationary, and the idea is to spot the 3 differences before and after the world shift. If the user is stuck, there are kitsune there to give you clues.

Some assets were purchased, such as the animated kitsune, while some of the background assets were created in Rhinoceros 3D. We wanted the background to have a plethora of objects, but not be too overwhelming. The audio was edited in audacity.